Skip to content
Search the wiki… Ctrl K
PL EN

Steel Ring

Mythic Ring Lv 20 Any class

Ring for every class, level 20. Can drop as: Common, Unique, Heroic, Legendary, Mythic. Boss item of Grimrok, Goblin Warchief: personal roll only.

Rarity

Stats by upgrade level

Stats by upgrade level
LevelMagic attackPhysical attackChanceOn failureAttempt cost
+05%5%—base—
+15.3%5.3%100%no risk243 Essence Dust×2
+25.6%5.6%90%drops to +0464 Essence Dust×4
+35.9%5.9%80%drops to +1735 Essence Dust×6
+46.2%6.2%70%drops to +21,051 Essence Shard×4
+56.5%6.5%60%drops to +31,406 Essence Shard×5
+66.8%6.8%50%drops to +41,800 Essence Shard×6
+77.1%7.1%40%drops to +52,229 Essence Crystal×2Legend Core×1
+87.4%7.4%30%drops to +62,691 Essence Crystal×3Legend Core×1
+97.7%7.7%20%drops to +73,185 Essence Crystal×4Legend Core×1

Scroll of Protection — prevents the drop and is used up on every protected attempt (a failure never destroys the item).

Work out the cost in the upgrade calculator →

Bonus pool

On drop 3 different bonuses are rolled from the pool (value within the range). Plus 2 from the legendary pool.

Bonus pool
BonusChance
+1–4 Strength28%
+1–4 Dexterity27%
+1–4 Intellect26%
+1–4 Vitality28%
+0.8–1.9% Critical chance27%
+0.8–1.9% Dodge28%
+1.6–4.8% Accuracy27%
+0.8–2.4% Life steal27%
+5–13% Gold28%
+3–8% Drop chance27%
+5–13 Energy27%
Legendary pool
Legendary pool

Other tiers

15101520253035404550556065707580859095100