Classes
The four classes of the game: role, resource, weapons, armor and a tree of 14 skills. Numbers straight from the game data.
- Warrior
- Melee
- Tank
A front-line fighter with swords, axes and hammers. Strength drives his blows, Energy fuels his skills.
- Resource
- Energy 100 + 1/lv.
- Weapons
- Sword, Axe, Mace, Sabre, Greatsword, Battleaxe, Warhammer, Spear
- Hunter
- Ranged
- Critical hits
A marksman with bows and crossbows. Dexterity sharpens his aim and turns shots into critical hits.
- Resource
- Energy 100 + 1/lv.
- Weapons
- Shortbow, Bow, Longbow, Crossbow, Heavy Crossbow
- Mage
- Area damage
- Elements
A master of fire, ice and lightning who strikes whole groups. Intellect empowers spells paid with Mana.
- Resource
- Mana +6/lv., +8 per INT
- Weapons
- Wand, Staff, Runestaff
- Cleric
- Healing
- Support
A servant of the light who heals, shields allies and smites foes with holy magic. Intellect and Vitality.
- Resource
- Mana +6/lv., +8 per INT
- Weapons
- Mace, Scepter, Flail, Holy Staff