Skip to content
Search the wiki… Ctrl K
PL EN
Grimrok, Goblin Warchief
Boss Lv 20 Physical PvP zone

Grimrok, Goblin Warchief

Players
67,764 / 67,764

Phase 1 mechanics

  • Area Sweep

    Hits a 120° cone of 15 studs in front — target: the player with the most threat. Warning 1.2 s, 309–363 damage (physical), every 8 s.

  • Leap Leap

    Leaps at the target (1 random players) and hits a 8-stud circle around the target. Warning 1.5 s, 412–484 damage (physical), every 13 s.

  • Kill Grimrok is unstoppable!

    After 10 min of combat damage ×1.6.

Phase 2 mechanics

  • Area Sweep

    Hits a 120° cone of 15 studs in front — target: the player with the most threat. Warning 1.2 s, 309–363 damage (physical), every 8 s.

  • Leap Leap

    Leaps at the target (1 random players) and hits a 8-stud circle around the target. Warning 1.5 s, 412–484 damage (physical), every 13 s.

  • Summon Goblin Scout

    10× Goblin Scout lvl 19.

  • Zone Zone

    The boss cannot be hurt while the summons live.

  • Kill Grimrok is unstoppable!

    After 10 min of combat damage ×1.6.

Phase 3 mechanics

  • Area Sweep

    Hits a 120° cone of 15 studs in front — target: the player with the most threat. Warning 1.2 s, 309–363 damage (physical), every 8 s.

  • Leap Leap

    Leaps at the target (1 random players) and hits a 8-stud circle around the target. Warning 1.5 s, 412–484 damage (physical), every 13 s.

  • Area Whirlwind

    Hits a 10-stud circle around itself — target: the boss itself. Warning 1.6 s, 481–565 damage (physical), every 10 s.

  • Summon Goblin Scout

    10× Goblin Scout lvl 20.

  • Zone Zone

    The boss cannot be hurt while the summons live.

  • Buff Buff

    +25% attack and move speed.

  • Kill Grimrok is unstoppable!

    After 10 min of combat damage ×1.6.

Stats

Health
67,764
Attack
69–81
Armor
104
Experience
15,720
Gold
1,680–3,120
Time limit
15 min

Damage against a target without armor.Magic resistance: 78.

By number of players
PlayersHealthItems (one per player)
1 player67,7641
2 players108,4231
3 players149,0811
4 players189,7401
5 players230,3981

Loot

Every player gets 1 item in their own bag (nobody else sees it), rarities:

Unique · 35%Heroic · 65%

Loot
RendersItempcsChance
Essence Shard2–4100%
Essence Crystal150%
Legend Core110%
Scroll of Protection125%
Scroll of Unbinding18%
Legendary blessing120%

Boss items

Mythic · Axe
Damage
74
Attack speed
1.05
Requires
Lv 20 · Warrior
Value
347
  • +7.0% Physical attack
  • +8 Strength
  • +15% Critical damage
  • +15.0% damage to targets below 30% health

„The goblin warlord split shields and skulls alike with this notched axe.”

Binds when picked up

Mythic · Ring
Magic attack
5.3%
Physical attack
5.3%
Requires
Lv 20
Value
243
  • +4.0% Critical chance
  • +2.0% Life steal
  • +6 Dexterity
  • +10% Gold

„A ring carved from the tooth of a beast Grimrok killed with his bare hands.”

Binds when picked up

Mythic · Talisman
Armor
28.6
Health
85.8
Magic resistance
28.6
Requires
Lv 20
Value
243
  • +8 Vitality
  • +6.0% Health
  • +15% Poison resistance
  • Kills heal 3.0% of max health

„Shamans of Mosshollow whispered every war chant into this carving.”

Binds when picked up

Legendary and Mythic

A player's item can be a legendary or a Mythic. The chance grows by 1 point with every kill of this boss the same day and resets at midnight (UTC).

Legendary6% → 8%
0: 6%1: 7%2: 8%
0Kills that day2

14.3 kills on average (about 4.8 days at 3 kills a day)

Mythic1% → 3%
0: 1%1: 2%2: 3%
0Kills that day2

50 kills on average (about 16.7 days at 3 kills a day)