Werewolf
Werewolf lives in: Wolfden Hollow, Bear Hollow, Werewolf Thicket (lvl 20–28). Attacks in melee, deals physical damage.
- Health
- 1,775
- Damage*
- 36–42
- Armor
- 80
- Experience
- 288
- Respawn
- 20–60 s
- Gold
- 46–86
* Damage against a target without armor.
Combat details
- Gold46–86
- Magic resistance60
- Attacks every1.82 s
- Attack range7 st.
- Damage typephysical
- Detection range12 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
Talisman · item lvl 18–28
| 1.2% | |||
Necklace · item lvl 18–28
| 1.6% | |||
Boots · item lvl 18–28
| 1.7% | |||
Gloves · item lvl 18–28
| 1.7% | |||
Armor · item lvl 18–28
| 1.9% | |||
Off-hand · item lvl 18–28
| 1.9% | |||
Helmet · item lvl 18–28
| 2% | |||
Ring · item lvl 18–28
| 2.3% | |||
| Nightshade1 pcs | 4% | |||
Weapon · item lvl 18–28
| 5.5% | |||
| Essence Dust1–3 pcs | 14% | |||
| Werewolf Claw1–2 pcs | 30% | |||
| Gold46–120 gold | 100% |
An item drops in 20% of kills (1 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 20 | 1,775 | 36–42 | 80 | 60 | 288 | 46–86 |
| 21 | 1,909 | 37–44 | 84 | 63 | 306 | 48–90 |
| 22 | 2,048 | 39–45 | 88 | 66 | 323 | 51–95 |
| 23 | 2,189 | 40–47 | 92 | 69 | 341 | 53–99 |
| 24 | 2,335 | 41–49 | 96 | 72 | 360 | 55–103 |
| 25 | 2,483 | 43–50 | 100 | 75 | 377 | 58–108 |
| 26 | 2,635 | 44–52 | 104 | 78 | 396 | 61–111 |
| 27 | 2,790 | 45–53 | 108 | 81 | 415 | 63–116 |
| 28 | 2,948 | 47–55 | 112 | 84 | 433 | 65–120 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 1.82 s, physical damage.
-
Leap
Elite II ability
After 1.2 s of warning hits a 7-stud circle around the target for 2.6× attack (164–193 damage, physical), every 11 s.
Only the Elite II has it.
-
Behaviour
Attacks players within 12 studs, but ignores those 15+ levels higher. Move speed 14.
Where it lives
Bloodmoon Werewolf
Bloodmoon Werewolf lives in: Wolfden Hollow (lvl 26–30). Attacks in melee, deals physical damage.
- Health
- 7,905
- Damage*
- 55–65
- Armor
- 104
- Experience
- 1,584
- Respawn
- 90 s – 3 min
- Gold
- 240–447
* Damage against a target without armor.
Combat details
- Gold240–447
- Magic resistance78
- Attacks every1.82 s
- Attack range7 st.
- Damage typephysical
- Detection range20 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
| Nightshade1 pcs | 4% | |||
Talisman · item lvl 22–28
| 5.5% | |||
Necklace · item lvl 22–28
| 7.2% | |||
Boots · item lvl 22–28
| 8% | |||
Gloves · item lvl 22–28
| 8.1% | |||
Helmet · item lvl 22–28
| 8.9% | |||
Off-hand · item lvl 22–28
| 8.9% | |||
Armor · item lvl 22–28
| 9.2% | |||
Ring · item lvl 22–28
| 11% | |||
Weapon · item lvl 22–28
| 24% | |||
| Essence Shard1 pcs | 25% | |||
| Werewolf Claw1–2 pcs | 30% | |||
| Essence Dust1–7 pcs | 57% | |||
| Gold240–515 gold | 100% |
An item drops in 75% of kills (1 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 26 | 7,905 | 55–65 | 104 | 78 | 1,584 | 240–447 |
| 27 | 8,370 | 57–67 | 108 | 81 | 1,659 | 250–463 |
| 28 | 8,845 | 59–69 | 112 | 84 | 1,734 | 259–481 |
| 29 | 9,329 | 60–71 | 116 | 87 | 1,813 | 268–497 |
| 30 | 9,823 | 62–73 | 120 | 90 | 1,888 | 277–515 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 1.82 s, physical damage.
-
Leap
Elite II ability
After 1.2 s of warning hits a 7-stud circle around the target for 2.6× attack (164–193 damage, physical), every 11 s.
Only the Elite II has it.
-
Behaviour
Attacks players within 20 studs, but ignores those 15+ levels higher. Move speed 14.
Where it lives
Elder Werewolf
Elder Werewolf lives in: Wolfden Hollow (lvl 28–32). Attacks in melee, deals physical damage.
- Health
- 29,484
- Damage*
- 63–74
- Armor
- 112
- Experience
- 5,201
- Respawn
- 12–16 min
- Gold
- 777–1,441
* Damage against a target without armor.
Combat details
- Gold777–1,441
- Magic resistance84
- Attacks every1.82 s
- Attack range7 st.
- Damage typephysical
- Detection range20 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
| Nightshade1 pcs | 4% | |||
| Scroll of Protection1 pcs | 8% | |||
| Essence Dust1–3 pcs | 14% | |||
Talisman · item lvl 22–28
| 14% | |||
Necklace · item lvl 22–28
| 18% | |||
Gloves · item lvl 22–28
| 20% | |||
Boots · item lvl 22–28
| 21% | |||
Helmet · item lvl 22–28
| 23% | |||
Armor · item lvl 22–28
| 23% | |||
Off-hand · item lvl 22–28
| 23% | |||
Ring · item lvl 22–28
| 27% | |||
| Essence Crystal1 pcs | 30% | |||
| Werewolf Claw1–2 pcs | 30% | |||
Weapon · item lvl 22–28
| 55% | |||
| Essence Shard1–3 pcs | 80% | |||
| Gold777–1,648 gold | 100% |
An item drops in 100% of kills (2–3 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 28 | 29,484 | 63–74 | 112 | 84 | 5,201 | 777–1,441 |
| 29 | 31,098 | 65–76 | 116 | 87 | 5,438 | 804–1,493 |
| 30 | 32,743 | 67–79 | 120 | 90 | 5,663 | 832–1,544 |
| 31 | 34,419 | 69–81 | 124 | 93 | 5,900 | 859–1,596 |
| 32 | 36,124 | 71–83 | 128 | 96 | 6,138 | 887–1,648 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 1.82 s, physical damage.
-
Leap
Elite II ability
After 1.2 s of warning hits a 7-stud circle around the target for 2.6× attack (164–193 damage, physical), every 11 s.
-
Behaviour
Attacks players within 20 studs, but ignores those 15+ levels higher. Move speed 14.