Ghoul
Ghoul lives in: Cultist Barrow, Wolfden Hollow, Forest Heart, Haunted Ruins (lvl 24–36). Attacks in melee, deals physical (poison) damage.
- Health
- 2,122
- Damage*
- 41–49
- Armor
- 96
- Experience
- 339
- Respawn
- 20–45 s
- Gold
- 52–97
* Damage against a target without armor.
Combat details
- Gold52–97
- Magic resistance72
- Attacks every1.74 s
- Attack range7 st.
- Damage typephysical (poison)
- Detection range12 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
Talisman · item lvl 22–36
| 1.2% | |||
Necklace · item lvl 22–36
| 1.6% | |||
Boots · item lvl 22–36
| 1.7% | |||
Gloves · item lvl 22–36
| 1.8% | |||
Helmet · item lvl 22–36
| 1.9% | |||
Off-hand · item lvl 22–36
| 1.9% | |||
Armor · item lvl 22–36
| 2% | |||
Ring · item lvl 22–36
| 2.3% | |||
| Nightshade1 pcs | 4% | |||
Weapon · item lvl 22–36
| 5.5% | |||
| Essence Dust1–3 pcs | 14% | |||
| Gold52–145 gold | 100% |
An item drops in 20% of kills (1 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 24 | 2,122 | 41–49 | 96 | 72 | 339 | 52–97 |
| 25 | 2,257 | 43–50 | 100 | 75 | 355 | 55–101 |
| 26 | 2,395 | 44–52 | 104 | 78 | 373 | 57–105 |
| 27 | 2,536 | 45–53 | 108 | 81 | 390 | 59–109 |
| 28 | 2,680 | 47–55 | 112 | 84 | 408 | 61–113 |
| 29 | 2,827 | 48–57 | 116 | 87 | 427 | 63–117 |
| 30 | 2,977 | 50–58 | 120 | 90 | 444 | 65–121 |
| 31 | 3,129 | 51–60 | 124 | 93 | 463 | 67–125 |
| 32 | 3,284 | 52–61 | 128 | 96 | 482 | 69–129 |
| 33 | 3,442 | 54–63 | 132 | 99 | 500 | 71–134 |
| 34 | 3,602 | 55–64 | 136 | 102 | 519 | 74–138 |
| 35 | 3,765 | 56–66 | 140 | 105 | 537 | 77–142 |
| 36 | 3,931 | 58–68 | 144 | 108 | 556 | 79–145 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 1.74 s, physical (poison) damage.
-
Leap
Elite II ability
After 1.2 s of warning hits a 7-stud circle around the target for 2.6× attack (197–232 damage, physical), every 11 s.
Only the Elite II has it.
-
Behaviour
Attacks players within 12 studs, but ignores those 15+ levels higher. Move speed 13.
Where it lives
Barrow Ghoul
Barrow Ghoul lives in: Cultist Barrow (lvl 33–35). Attacks in melee, deals physical (poison) damage.
- Health
- 10,325
- Damage*
- 67–79
- Armor
- 132
- Experience
- 2,001
- Respawn
- 90 s – 3 min
- Gold
- 287–533
* Damage against a target without armor.
Combat details
- Gold287–533
- Magic resistance99
- Attacks every1.74 s
- Attack range7 st.
- Damage typephysical (poison)
- Detection range20 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
| Nightshade1 pcs | 4% | |||
Talisman · item lvl 29–33
| 5.4% | |||
Necklace · item lvl 29–33
| 7.2% | |||
Gloves · item lvl 29–33
| 8.1% | |||
Boots · item lvl 29–33
| 8.2% | |||
Helmet · item lvl 29–33
| 8.9% | |||
Armor · item lvl 29–33
| 8.9% | |||
Off-hand · item lvl 29–33
| 9.1% | |||
Ring · item lvl 29–33
| 11% | |||
Weapon · item lvl 29–33
| 24% | |||
| Essence Shard1 pcs | 25% | |||
| Essence Dust1–7 pcs | 57% | |||
| Gold287–565 gold | 100% |
An item drops in 75% of kills (1 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 33 | 10,325 | 67–79 | 132 | 99 | 2,001 | 287–533 |
| 34 | 10,807 | 69–81 | 136 | 102 | 2,075 | 296–549 |
| 35 | 11,296 | 70–82 | 140 | 105 | 2,150 | 304–565 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 1.74 s, physical (poison) damage.
-
Leap
Elite II ability
After 1.2 s of warning hits a 7-stud circle around the target for 2.6× attack (197–232 damage, physical), every 11 s.
Only the Elite II has it.
-
Behaviour
Attacks players within 20 studs, but ignores those 15+ levels higher. Move speed 13.
Where it lives
Corpse Devourer
Corpse Devourer lives in: Cultist Barrow (lvl 35–41). Attacks in melee, deals physical (poison) damage.
- Health
- 37,652
- Damage*
- 76–89
- Armor
- 140
- Experience
- 6,449
- Respawn
- 13–18 min
- Gold
- 913–1,696
* Damage against a target without armor.
Combat details
- Gold913–1,696
- Magic resistance105
- Attacks every1.74 s
- Attack range7 st.
- Damage typephysical (poison)
- Detection range20 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
| Nightshade1 pcs | 4% | |||
| Scroll of Protection1 pcs | 8% | |||
| Essence Dust1–3 pcs | 14% | |||
Talisman · item lvl 29–37
| 14% | |||
Necklace · item lvl 29–37
| 19% | |||
Boots · item lvl 29–37
| 20% | |||
Gloves · item lvl 29–37
| 21% | |||
Armor · item lvl 29–37
| 22% | |||
Off-hand · item lvl 29–37
| 23% | |||
Helmet · item lvl 29–37
| 23% | |||
Ring · item lvl 29–37
| 27% | |||
| Essence Crystal1 pcs | 30% | |||
Weapon · item lvl 29–37
| 55% | |||
| Essence Shard1–3 pcs | 80% | |||
| Gold913–1,987 gold | 100% |
An item drops in 100% of kills (2–3 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 35 | 37,652 | 76–89 | 140 | 105 | 6,449 | 913–1,696 |
| 36 | 39,308 | 78–91 | 144 | 108 | 6,673 | 939–1,745 |
| 37 | 40,989 | 79–93 | 148 | 111 | 6,909 | 965–1,794 |
| 38 | 42,696 | 81–95 | 152 | 114 | 7,133 | 992–1,841 |
| 39 | 44,427 | 83–97 | 156 | 117 | 7,369 | 1,018–1,890 |
| 40 | 46,184 | 85–99 | 160 | 120 | 7,605 | 1,044–1,939 |
| 41 | 47,964 | 86–102 | 164 | 123 | 7,829 | 1,070–1,987 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 1.74 s, physical (poison) damage.
-
Leap
Elite II ability
After 1.2 s of warning hits a 7-stud circle around the target for 2.6× attack (197–232 damage, physical), every 11 s.
-
Behaviour
Attacks players within 20 studs, but ignores those 15+ levels higher. Move speed 13.