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Updates

Updates

What changed in the game and on the wiki. Newest first.

  1. Wiki: quests, mechanics and guides

    Every quest, ten mechanics topics, guides and a skill planner

    The wiki now has quest pages with goals and rewards, mechanics topics from combat to cosmetics, guides for new players, class pages with a skill planner and this list of changes.

  2. The official wiki launches

    Items, monsters and drop chances straight from the game data

    The wiki reads its numbers straight from the game data: item stats at every upgrade level, monsters at every level, drop chances and upgrade costs. More sections arrive in the coming weeks.

  3. Skills rebuilt

    Animations for every skill, new effects and breakpoints

    Every active skill has its own full-body animation and a new effect. At skill levels five and ten skills gain breakpoints that change how they work.

  4. New item rarities

    Common, Unique, Heroic, Legendary and Mythic

    Items have a new rarity ladder with coloured frames. Boss items are Mythic, and bosses have a personal loot roll for every player.

  5. Side quests on the Meadows

    New townsfolk, quest arcs and an item choice for your class

    The people of the city and the Meadows have work for you: quest arcs with dialogues, deliveries and actions in the world. The end of every arc lets you pick an item for your class.

  6. Whispering Meadows rebuilt

    Shaped terrain, brooks, caves and hunting grounds with their own mood

    The Meadows got real terrain: hills, brooks with bridges, a pond, a ravine with a waterfall and a quarry. Every hunting ground looks like the home of its monsters, and the time of day and weather change the mood.

  7. Item icons

    Every item has its own icon in the colour of its tier

    Weapons, armour, potions and materials have drawn icons. The metal of an item has the colour of its tier, and mage weapons the colour of their element.

  8. Hunting grounds with character

    Fast EXP, better drops or more gold at the same level

    Monster areas have profiles: ⚡ fast EXP (bigger groups, quick respawn), ✦ better drops (tougher monsters, good items more often) and ⛁ more gold. The icon shows at the portal, on the map and on the area banner.

  9. Interactive world map

    Place cards, guidance to a target and search on the map

    The world map (M) shows cards of NPCs, portals and monster areas with a 3D preview, guides you to a chosen place and has a search field. The minimap shows the same markers.

  10. New look for monsters and bosses

    Every kind has its own silhouette, colours and animations

    All monsters, the four bosses and the pets have a new look: their own proportions, weapons, glow and elite accessories. Bosses change with every phase of the fight.