Cleric
- Healing
- Support
- Mana
Healing · Support · Mana
A servant of the light who heals, shields allies and smites foes with holy magic. Intellect and Vitality.
- Resource
- Mana+6/lv., +8 per INT
- Main stats
- Intellect, Vitality
- Weapons
- Mace, Scepter, Flail, Holy StaffShield, Relic
- Armor
- Plate Armor, Robe
Starting stats: Strength 4 · Dexterity 4 · Intellect 9 · Vitality 9 · Health +20/lv. (every class)
Skill planner
Holy Strike0/10
Not learned yet.
Strikes with light for 150% of magic attack.
Rank 5: Wave of light: enemies within 5 studs of the target take 40%
Rank 10: Stuns the target for 0.8 s
- Character level 1
- A free skill point
Click adds a point, right-click (or Shift + click) removes one; on a phone tap selects and press-and-hold removes. In the game points cannot be removed one by one: resetting the whole tree costs Scroll of Rebirth.
All skills
| Skill | From lv. | Ranks | Cost | Cooldown | Description |
|---|---|---|---|---|---|
Holy Strike Active | 1 | 10 | 12 mana | 3 s | Rank 1: Strikes with light for 150% of magic attack. Rank 10: Strikes with light for 280% of magic attack. Rank 5: Wave of light: enemies within 5 studs of the target take 40% Rank 10: Stuns the target for 0.8 s Plan → |
Heal Active | 3 | 10 | 20 mana | 3 s | Rank 1: Heals you or an ally for 120% of magic attack. Rank 10: Heals you or an ally for 260% of magic attack. Rank 5: Also heals the second most wounded ally (50%) Rank 10: Overhealing becomes a shield (8 s) Plan → |
Renew Active | 6 | 10 | 25 mana | 8 s | Rank 1: Heals 200% of magic attack over 10 s. Rank 10: Heals 400% of magic attack over 14 s. Rank 5: Lasts 4 s longer Rank 10: Also removes harmful effects Requires: Heal rank 3 Plan → |
Radiance Active | 10 | 10 | 35 mana | 10 s | Rank 1: Deals 110% to enemies within 10 studs and heals allies for 50% of that. Rank 10: Deals 200% to enemies within 13 studs and heals allies for 100% of that. Rank 5: Radius +3 studs Rank 10: Allies are healed for an extra 50 percentage points Plan → |
Devotion Passive | 14 | 5 | — | — | Rank 1: Passive: +5% healing done. Rank 5: Passive: +25% healing done. Plan → |
Circle of Light Active | 18 | 10 | 50 mana | 15 s | Rank 1: Heals your party within 14 studs for 100% of magic attack. Rank 10: Heals your party within 14 studs for 200% of magic attack. Rank 5: Removes harmful effects from allies Rank 10: Allies take 15% less damage for 4 s Requires: Renew rank 3 Plan → |
Purify Active | 23 | 10 | 25 mana | 12 s | Rank 1: Removes harmful effects and heals for 80% of magic attack. Rank 10: Removes harmful effects and heals for 150% of magic attack. Rank 5: Overhealing becomes a shield (8 s) Rank 10: Also heals the second most wounded ally (50%) Plan → |
Aura of Endurance Active | 28 | 10 | 40 mana | 60 s | Rank 1: Your party within 30 studs gets +5% maximum health for 60 s. Rank 10: Your party within 40 studs gets +15% maximum health for 60 s. Rank 5: Radius +10 studs Rank 10: Also +10% armour for allies Plan → |
Resurrection Active | 34 | 10 | 80 mana | 120 s → 60 s | Rank 1: Revives a fallen ally with 20% health, skipping the respawn timer. Rank 10: Revives a fallen ally with 80% health, skipping the respawn timer. Rank 5: The revived ally has 20 percentage points more health Rank 10: The revived ally is invulnerable for 3 s Plan → |
Shield of Faith Active | 40 | 10 | 40 mana | 20 s | Rank 1: A shield absorbing 300% of magic attack for 8 s. Rank 10: A shield absorbing 720% of magic attack for 8 s. Rank 5: Shield stronger by 120 percentage points Rank 10: A second shield (50%) on the most wounded ally Plan → |
Divine Wrath Passive | 48 | 5 | — | — | Rank 1: Passive: +4% holy damage; Holy Strike heals you for 4% of the damage. Rank 5: Passive: +20% holy damage; Holy Strike heals you for 20% of the damage. Plan → |
Judgement Active | 56 | 10 | 55 mana | 15 s | Rank 1: Deals 280% and stuns for 1 s. Rank 10: Deals 500% and stuns for 1 s. Rank 5: Heals you for 30% of the damage dealt Rank 10: Marks the target: allies deal it +10% for 6 s Requires: Holy Strike rank 5 Plan → |
Prayer Active | 65 | 10 | 0 mana | 90 s | Rank 1: Channel for 3 s: restores 25% of your mana and 10% to your party. Rank 10: Channel for 3 s: restores 45% of your mana and 20% to your party. Rank 5: Cooldown 25% shorter Rank 10: The party regains 10 percentage points more mana Plan → |
Divine Intervention Active | 75 | 10 | 100 mana | 120 s | Rank 1: Your party within 30 studs becomes invulnerable for 2 s and heals 30% health. Rank 10: Your party within 45 studs becomes invulnerable for 4 s and heals 45% health. Rank 5: Heals an extra 15% of max health Rank 10: Radius +15 studs Requires: Circle of Light rank 5 Plan → |