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Cleric

  • Healing
  • Support
  • Mana

Healing · Support · Mana

A servant of the light who heals, shields allies and smites foes with holy magic. Intellect and Vitality.

Resource
Mana+6/lv., +8 per INT
Main stats
Intellect, Vitality
Weapons
Mace, Scepter, Flail, Holy StaffShield, Relic
Armor
Plate Armor, Robe

Starting stats: Strength 4 · Dexterity 4 · Intellect 9 · Vitality 9 · Health +20/lv. (every class)

Skill planner

Character level
Points to spend Free points: 99 of 99
Active 0 Passive 0 Required level: 1

Holy Strike0/10

Active · 12 mana · Cooldown 3 s · Range 12 st.
Skill rank 0 / 10
Current rank

Not learned yet.

Next rank

Strikes with light for 150% of magic attack.

Breakpoints

Rank 5: Wave of light: enemies within 5 studs of the target take 40%

Rank 10: Stuns the target for 0.8 s

Requirements
  • Character level 1
  • A free skill point

Click adds a point, right-click (or Shift + click) removes one; on a phone tap selects and press-and-hold removes. In the game points cannot be removed one by one: resetting the whole tree costs Scroll of Rebirth.

All skills

All skills
Skill From lv. Ranks Cost Cooldown Description
Holy Strike Active
1 10 12 mana 3 s

Rank 1: Strikes with light for 150% of magic attack.

Rank 10: Strikes with light for 280% of magic attack.

Rank 5: Wave of light: enemies within 5 studs of the target take 40%

Rank 10: Stuns the target for 0.8 s

Plan →
Heal Active
3 10 20 mana 3 s

Rank 1: Heals you or an ally for 120% of magic attack.

Rank 10: Heals you or an ally for 260% of magic attack.

Rank 5: Also heals the second most wounded ally (50%)

Rank 10: Overhealing becomes a shield (8 s)

Plan →
Renew Active
6 10 25 mana 8 s

Rank 1: Heals 200% of magic attack over 10 s.

Rank 10: Heals 400% of magic attack over 14 s.

Rank 5: Lasts 4 s longer

Rank 10: Also removes harmful effects

Requires: Heal rank 3

Plan →
Radiance Active
10 10 35 mana 10 s

Rank 1: Deals 110% to enemies within 10 studs and heals allies for 50% of that.

Rank 10: Deals 200% to enemies within 13 studs and heals allies for 100% of that.

Rank 5: Radius +3 studs

Rank 10: Allies are healed for an extra 50 percentage points

Plan →
Devotion Passive
14 5 — —

Rank 1: Passive: +5% healing done.

Rank 5: Passive: +25% healing done.

Plan →
Circle of Light Active
18 10 50 mana 15 s

Rank 1: Heals your party within 14 studs for 100% of magic attack.

Rank 10: Heals your party within 14 studs for 200% of magic attack.

Rank 5: Removes harmful effects from allies

Rank 10: Allies take 15% less damage for 4 s

Requires: Renew rank 3

Plan →
Purify Active
23 10 25 mana 12 s

Rank 1: Removes harmful effects and heals for 80% of magic attack.

Rank 10: Removes harmful effects and heals for 150% of magic attack.

Rank 5: Overhealing becomes a shield (8 s)

Rank 10: Also heals the second most wounded ally (50%)

Plan →
Aura of Endurance Active
28 10 40 mana 60 s

Rank 1: Your party within 30 studs gets +5% maximum health for 60 s.

Rank 10: Your party within 40 studs gets +15% maximum health for 60 s.

Rank 5: Radius +10 studs

Rank 10: Also +10% armour for allies

Plan →
Resurrection Active
34 10 80 mana 120 s → 60 s

Rank 1: Revives a fallen ally with 20% health, skipping the respawn timer.

Rank 10: Revives a fallen ally with 80% health, skipping the respawn timer.

Rank 5: The revived ally has 20 percentage points more health

Rank 10: The revived ally is invulnerable for 3 s

Plan →
Shield of Faith Active
40 10 40 mana 20 s

Rank 1: A shield absorbing 300% of magic attack for 8 s.

Rank 10: A shield absorbing 720% of magic attack for 8 s.

Rank 5: Shield stronger by 120 percentage points

Rank 10: A second shield (50%) on the most wounded ally

Plan →
Divine Wrath Passive
48 5 — —

Rank 1: Passive: +4% holy damage; Holy Strike heals you for 4% of the damage.

Rank 5: Passive: +20% holy damage; Holy Strike heals you for 20% of the damage.

Plan →
Judgement Active
56 10 55 mana 15 s

Rank 1: Deals 280% and stuns for 1 s.

Rank 10: Deals 500% and stuns for 1 s.

Rank 5: Heals you for 30% of the damage dealt

Rank 10: Marks the target: allies deal it +10% for 6 s

Requires: Holy Strike rank 5

Plan →
Prayer Active
65 10 0 mana 90 s

Rank 1: Channel for 3 s: restores 25% of your mana and 10% to your party.

Rank 10: Channel for 3 s: restores 45% of your mana and 20% to your party.

Rank 5: Cooldown 25% shorter

Rank 10: The party regains 10 percentage points more mana

Plan →
Divine Intervention Active
75 10 100 mana 120 s

Rank 1: Your party within 30 studs becomes invulnerable for 2 s and heals 30% health.

Rank 10: Your party within 45 studs becomes invulnerable for 4 s and heals 45% health.

Rank 5: Heals an extra 15% of max health

Rank 10: Radius +15 studs

Requires: Circle of Light rank 5

Plan →