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Mage

  • Area damage
  • Elements
  • Mana

Area damage · Elements · Mana

A master of fire, ice and lightning who strikes whole groups. Intellect empowers spells paid with Mana.

Resource
Mana+6/lv., +8 per INT
Main stats
Intellect
Weapons
Wand, Staff, RunestaffTome, Orb
Armor
Robe

Starting stats: Strength 3 · Dexterity 5 · Intellect 10 · Vitality 8 · Health +20/lv. (every class)

Skill planner

Character level
Points to spend Free points: 99 of 99
Active 0 Passive 0 Required level: 1

Arcane Bolt0/10

Active · 12 mana · Cooldown 2.5 s · Range 38 st.

Takes the weapon's element (fire: burn, ice: slow, lightning: arc).

Skill rank 0 / 10
Current rank

Not learned yet.

Next rank

A bolt of magic dealing 170% of magic attack. Takes the weapon's element: fire burns, ice slows, lightning arcs to an enemy nearby.

Breakpoints

Rank 5: The bolt pierces the target and hits the next one (40%)

Rank 10: Splash: enemies within 4 studs of the target take 50%

Requirements
  • Character level 1
  • A free skill point

Click adds a point, right-click (or Shift + click) removes one; on a phone tap selects and press-and-hold removes. In the game points cannot be removed one by one: resetting the whole tree costs Scroll of Rebirth.

All skills

All skills
Skill From lv. Ranks Cost Cooldown Description
Arcane Bolt Active · Takes the weapon's element (fire: burn, ice: slow, lightning: arc).
1 10 12 mana 2.5 s

Rank 1: A bolt of magic dealing 170% of magic attack. Takes the weapon's element: fire burns, ice slows, lightning arcs to an enemy nearby.

Rank 10: A bolt of magic dealing 310% of magic attack. Takes the weapon's element: fire burns, ice slows, lightning arcs to an enemy nearby.

Rank 5: The bolt pierces the target and hits the next one (40%)

Rank 10: Splash: enemies within 4 studs of the target take 50%

Plan →
Ice Shard Active · Requires weapon: Ice
3 10 15 mana 5 s

Rank 1: Deals 140% and slows by 30% for 3 s.

Rank 10: Deals 250% and slows by 30% for 3 s.

Rank 5: Freezes the target for 0.8 s

Rank 10: The shard pierces the target and hits the next one (60%)

Plan →
Fireball Active · Requires weapon: Fire
10 10 35 mana 8 s

Rank 1: Explodes for 150% within 8 studs of the point.

Rank 10: Explodes for 270% within 8 studs of the point.

Rank 5: Sets the ground on fire: 15% every second for 3 s

Rank 10: Splits into 3 small fireballs (40%)

Requires: Arcane Bolt rank 3

Plan →
Focus Passive
14 5 — —

Rank 1: Passive: +5% maximum mana and +10% mana regeneration.

Rank 5: Passive: +25% maximum mana and +50% mana regeneration.

Plan →
Chain Lightning Active · Requires weapon: Lightning
18 10 35 mana 9 s

Rank 1: Lightning jumps between up to 3 enemies, 130% (-10% per jump).

Rank 10: Lightning jumps between up to 8 enemies, 230% (-10% per jump).

Rank 5: Two more jumps

Rank 10: The last jump stuns for 1 s

Plan →
Mana Shield Active
23 10 30 mana 40 s

Rank 1: For 8 s, 50% of damage taken drains mana instead of health.

Rank 10: For 15 s, 50% of damage taken drains mana instead of health.

Rank 5: Mana regeneration +50% while the shield holds

Rank 10: The shield lasts 5 s longer

Plan →
Elementalist Passive
28 5 — —

Rank 1: Passive: +3% elemental damage.

Rank 5: Passive: +15% elemental damage.

Plan →
Frost Nova Active · Requires weapon: Ice
34 10 45 mana 18 s

Rank 1: Deals 120% around you and freezes enemies for 1.5 s.

Rank 10: Deals 220% around you and freezes enemies for 2.5 s.

Rank 5: Radius +3 studs

Rank 10: Leaves ice: 10% every second and a 40% slow for 4 s

Requires: Ice Shard rank 3

Plan →
Meteor Active · Requires weapon: Fire
40 10 60 mana 20 s

Rank 1: After a short delay a meteor hits the area for 280%.

Rank 10: After a short delay a meteor hits the area for 480%.

Rank 5: The meteor falls twice as fast

Rank 10: The crater burns: 20% every second for 4 s

Requires: Fireball rank 3

Plan →
Arcane Mind Passive
48 5 — —

Rank 1: Passive: +2% critical chance and +5% critical damage.

Rank 5: Passive: +10% critical chance and +25% critical damage.

Plan →
Thunderstorm Active · Requires weapon: Lightning
56 10 55 mana 22 s

Rank 1: A storm in a 12-stud circle: every 0.5 s lightning strikes a random enemy for 50% for 5 s.

Rank 10: A storm in a 12-stud circle: every 0.5 s lightning strikes a random enemy for 90% for 5 s.

Rank 5: Four more bolts

Rank 10: Every bolt stuns for 0.5 s

Plan →
Evocation Active
65 10 0 mana 90 s

Rank 1: Channel for 3 s to restore 30% of your mana.

Rank 10: Channel for 3 s to restore 65% of your mana.

Rank 5: Cooldown 25% shorter

Rank 10: Restores 15 percentage points more mana

Plan →
Elemental Fury Active · Takes the weapon's element (fire: burn, ice: slow, lightning: arc).
75 10 120 mana 50 s

Rank 1: 6 strikes of the weapon's element hit an area of 16 studs, 160% each (fire: meteors, ice: ice spikes, lightning: bolts).

Rank 10: 8 strikes of the weapon's element hit an area of 20 studs, 260% each (fire: meteors, ice: ice spikes, lightning: bolts).

Rank 5: Two more meteors

Rank 10: Radius +4 studs

Requires: Meteor rank 5

Plan →