Guide · lv 20–100
Guilds
How to found a guild, set up ranks, fill the treasury and in which order to buy guild skills.
Game data: ef65e2f · 2026-10-09
Founding
Go to Guildmaster Varek. Pick a name and a short tag: the tag shows above every member’s head, so keep it readable. The guild belongs to the character who founded it.
Ranks
Only make people you trust officers: an officer can remove members and spend the treasury on skills.
| Can | Leader | Officer | Member |
|---|---|---|---|
| Deposit into the treasury | Yes | Yes | Yes |
| Invite players | Yes | Yes | No |
| Remove members | Yes | Yes | No |
| Change the message of the day | Yes | Yes | No |
| Buy guild skills | Yes | Yes | No |
| Promote and demote | Yes | No | No |
| Change settings (PvP protection) | Yes | No | No |
| Hand over leadership | Yes | No | No |
| Disband the guild | Yes | No | No |
Data: Logic/Guild · commit ef65e2f · 2026-10-09
Treasury
Anyone can deposit, and the member list shows who gave how much. Agree on a simple rule, for example a share of the gold from every day of hunting.
Which skills first
- Wisdom adds 2% EXP per skill level for everyone. It pays off at once because it works for all members.
- Expansion adds 5 places per level. Buy it when you run out of places for new players.
- Luck and Fortune add item chance and gold. They are expensive, so they are a later goal.
- Healer’s Grace lowers potion prices. It is the cheapest, good for a start while the treasury is small.
| Skill | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 |
|---|---|---|---|---|---|
| Wisdom | +2% EXP 24,000 gold | +4% EXP 60,000 gold | +6% EXP 144,000 gold | +8% EXP 300,000 gold | +10% EXP 600,000 gold |
| Fortune | +3% gold from monsters 20,000 gold | +6% gold from monsters 50,000 gold | +9% gold from monsters 120,000 gold | +12% gold from monsters 250,000 gold | +15% gold from monsters 500,000 gold |
| Healer's Grace | −4% potion prices 12,000 gold | −8% potion prices 30,000 gold | −12% potion prices 72,000 gold | −16% potion prices 150,000 gold | −20% potion prices 300,000 gold |
| Expansion | +5 member slots 16,000 gold | +10 member slots 40,000 gold | +15 member slots 96,000 gold | +20 member slots 200,000 gold | +25 member slots 400,000 gold |
| Luck | +1% item drop chance 24,000 gold | +2% item drop chance 60,000 gold | +3% item drop chance 144,000 gold | +4% item drop chance 300,000 gold | +5% item drop chance 600,000 gold |
Data: Data/GuildSkills, Logic/Guild · commit ef65e2f · 2026-10-09
PvP protection
Guild members cannot attack each other. If you want to practise fighting each other, the leader can turn the protection off, but duels on the arena are the better way.