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Vaelgrath, the Frost Dragon
Boss Lv 100 Magic PvP zone

Vaelgrath, the Frost Dragon

Players
568,166 / 568,166

Phase 1 mechanics

  • Area Frost Breath

    Hits a 70° cone of 22 studs in front — target: the player with the most threat. Warning 1.4 s, 2,759–3,238 damage (ice), every 8 s.

  • Area Wing Buffet

    Hits a 14-stud circle around itself — target: the boss itself. Warning 1.2 s, 2,334–2,740 damage (magic), every 11 s.

  • Area Tail Swipe

    Hits a 26 × 8 stud strip in front — target: 1 random players. Warning 1.2 s, 2,547–2,989 damage (magic), every 9 s.

  • Kill Vaelgrath is furious!

    After 10 min of combat damage ×1.6.

Phase 2 mechanics

  • Area Frost Breath

    Hits a 70° cone of 22 studs in front — target: the player with the most threat. Warning 1.4 s, 2,759–3,238 damage (ice), every 8 s.

  • Area Wing Buffet

    Hits a 14-stud circle around itself — target: the boss itself. Warning 1.2 s, 2,334–2,740 damage (magic), every 11 s.

  • Area Tail Swipe

    Hits a 26 × 8 stud strip in front — target: 1 random players. Warning 1.2 s, 2,547–2,989 damage (magic), every 9 s.

  • Area Blizzard

    Hits a 6-stud circle under the target — target: every player. Warning 1.8 s, 2,759–3,238 damage (ice), every 16 s.

  • Summon Dragonspawn

    10× Dragonspawn lvl 99.

  • Zone Zone

    The boss cannot be hurt while the summons live.

  • Watch out Flight over the arena

    At the start of phase 2 the dragon takes to the air for 12 s: it cannot be hit while blizzard bolts fall from the sky. Spread out and wait until it lands.

  • Kill Vaelgrath is furious!

    After 10 min of combat damage ×1.6.

Phase 3 mechanics

  • Area Frost Breath

    Hits a 70° cone of 22 studs in front — target: the player with the most threat. Warning 1.4 s, 2,759–3,238 damage (ice), every 8 s.

  • Area Wing Buffet

    Hits a 14-stud circle around itself — target: the boss itself. Warning 1.2 s, 2,334–2,740 damage (magic), every 11 s.

  • Area Tail Swipe

    Hits a 26 × 8 stud strip in front — target: 1 random players. Warning 1.2 s, 2,547–2,989 damage (magic), every 9 s.

  • Area Blizzard

    Hits a 6-stud circle under the target — target: every player. Warning 1.8 s, 2,759–3,238 damage (ice), every 16 s.

  • Area Glacial Ring

    Hits a 8–34 stud ring around itself (safe centre) — target: the boss itself. Warning 2.2 s, 3,820–4,484 damage (ice), every 15 s.

  • Summon Dragonspawn

    10× Dragonspawn lvl 100.

  • Zone Zone

    The boss cannot be hurt while the summons live.

  • Buff Buff

    +20% attack and move speed.

  • Watch out Freezing storm

    In phase 3, every 3 s the storm freezes everyone farther than 9 studs from a burning brazier. Stay close to the braziers in the corners of the arena.

  • Kill Vaelgrath is furious!

    After 10 min of combat damage ×1.6.

Stats

Health
568,166
Attack
1,061–1,246
Armor
560
Experience
114,300
Gold
8,400–15,600
Time limit
15 min

Damage against a target without armor.Magic resistance: 420.

By number of players
PlayersHealthItems (one per player)
1 player568,1661
2 players909,0661
3 players1,249,9661
4 players1,590,8661
5 players1,931,7661

Loot

Every player gets 1 item in their own bag (nobody else sees it), rarities:

Unique · 35%Heroic · 65%

Loot
RendersItempcsChance
Essence Crystal3–5100%
Legend Core1–230%
Scroll of Protection1–240%
Scroll of Unbinding115%
Legendary blessing120%

Boss items

Mythic · Greatsword
Damage
471
Attack speed
0.85
Requires
Lv 100 · Warrior
Value
1,734
  • +11.0% Physical attack
  • +35 Strength
  • +40% Critical damage
  • +12.0% damage against bosses

„A blade cut from the dragon's own fang, colder than the peaks.”

Binds when picked up

Mythic · Shield
Armor
211.9
Health
533
Requires
Lv 100 · Warrior, Cleric
Value
1,387
  • +160 Armor
  • +10.0% Health
  • +30% Ice resistance
  • -18.0% damage taken below 30% health

„No flame and no blade has ever pierced this scale.”

Binds when picked up

Mythic · Orb
Magic attack
15.6%
Requires
Lv 100 · Mage
Value
1,387
  • +10.0% Magic attack
  • +35 Intellect
  • +12.0 Mana regen
  • +18.0% damage to targets below 30% health

„Look into it and see every winter that has ever been.”

Binds when picked up

Legendary and Mythic

A player's item can be a legendary or a Mythic. The chance grows by 1 point with every kill of this boss the same day and resets at midnight (UTC).

Legendary6% → 8%
0: 6%1: 7%2: 8%
0Kills that day2

14.3 kills on average (about 4.8 days at 3 kills a day)

Mythic1% → 3%
0: 1%1: 2%2: 3%
0Kills that day2

50 kills on average (about 16.7 days at 3 kills a day)