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Morvane, Queen of the Crypts
Boss Lv 45 Magic PvP zone

Morvane, Queen of the Crypts

Players
165,971 / 165,971

Phase 1 mechanics

  • Area Shadow Bolt

    Hits a 4.5-stud circle around the target — target: 3 random players. Warning 1.1 s, 822–965 damage (magic), every 6 s.

  • Area Curse Field

    Hits a 9-stud circle around the target — target: the nearest player. Warning 1.6 s, 1,097–1,287 damage (poison), every 11 s.

  • Kill Morvane's fury fills the crypt!

    After 10 min of combat damage ×1.6.

Phase 2 mechanics

  • Area Shadow Bolt

    Hits a 4.5-stud circle around the target — target: 3 random players. Warning 1.1 s, 822–965 damage (magic), every 6 s.

  • Area Curse Field

    Hits a 9-stud circle around the target — target: the nearest player. Warning 1.6 s, 1,097–1,287 damage (poison), every 11 s.

  • Summon Skeleton Guard

    10× Skeleton Guard lvl 44.

  • Zone Zone

    The boss cannot be hurt while the summons live.

  • Kill Morvane's fury fills the crypt!

    After 10 min of combat damage ×1.6.

Phase 3 mechanics

  • Area Swift Shadow Bolt

    Hits a 4.5-stud circle around the target — target: 3 random players. Warning 0.8 s, 868–1,019 damage (magic), every 4 s.

  • Area Curse Field

    Hits a 9-stud circle around the target — target: the nearest player. Warning 1.6 s, 1,097–1,287 damage (poison), every 11 s.

  • Area Ring of Death

    Hits a 7–32 stud ring around itself (safe centre) — target: the boss itself. Warning 2.2 s, 1,599–1,877 damage (magic), every 15 s.

  • Summon Skeleton Guard

    10× Skeleton Guard lvl 45.

  • Zone Zone

    The boss cannot be hurt while the summons live.

  • Kill Morvane's fury fills the crypt!

    After 10 min of combat damage ×1.6.

Stats

Health
165,971
Attack
457–536
Armor
198
Experience
42,420
Gold
3,780–7,020
Time limit
15 min

Damage against a target without armor.Magic resistance: 148.5.

By number of players
PlayersHealthItems (one per player)
1 player165,9711
2 players265,5531
3 players365,1351
4 players464,7181
5 players564,3001

Loot

Every player gets 1 item in their own bag (nobody else sees it), rarities:

Unique · 35%Heroic · 65%

Loot
RendersItempcsChance
Essence Shard3–5100%
Essence Crystal1–280%
Legend Core115%
Scroll of Protection130%
Scroll of Unbinding110%
Legendary blessing120%

Boss items

Mythic · Robe
Armor
61.1
Health
92.3
Mana
153.4
Magic resistance
84.5
Requires
Lv 45 · Mage, Cleric
Value
624
  • +14 Intellect
  • +120 Mana
  • +18% Ice resistance
  • -15.0% damage taken below 30% health

„Woven from grave silk, it still remembers Morvane's cold embrace.”

Binds when picked up

Mythic · Scepter
Damage
55
Magic damage
151
Attack speed
1.00
Requires
Lv 45 · Cleric
Value
780
  • +8.0% Magic attack
  • +12 Intellect
  • +6.0 Health regen
  • Hits restore 2.0% of max mana

„Its light keeps the dead asleep — or wakes them, if you ask.”

Binds when picked up

Mythic · Bow
Damage
157
Attack speed
1.00
Requires
Lv 45 · Hunter
Value
780
  • +8.0% Physical attack
  • +14 Dexterity
  • +6.0% Critical chance
  • 5.0% chance to strike twice

„Every arrow leaves with a scream that only the target hears.”

Binds when picked up

Legendary and Mythic

A player's item can be a legendary or a Mythic. The chance grows by 1 point with every kill of this boss the same day and resets at midnight (UTC).

Legendary6% → 8%
0: 6%1: 7%2: 8%
0Kills that day2

14.3 kills on average (about 4.8 days at 3 kills a day)

Mythic1% → 3%
0: 1%1: 2%2: 3%
0Kills that day2

50 kills on average (about 16.7 days at 3 kills a day)