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Mechanics

Blessings

BuffsPotionsUpdated 2026-10-08

Five lines of blessings in five rarities, how long they last, resistance elixirs and potions.

Game data: ef65e2f · 2026-10-09

How they work

A blessing is an item that gives a stat bonus for 30 min once used. Only one works at a time: a new one replaces the old one. The time runs even while you are offline, and death does not stop it.

There are five lines, each in five rarities. A higher rarity gives more and adds new stats (highlighted in gold). The rarest blessing of every line also adds an EXP and loot bonus.

Blessings by line and rarity
LineCommonUniqueHeroicLegendaryMythic
Warrior
  • +100 Health
  • +5 Strength
Item →
  • +2 Attack speed (per s)
  • +200 Health
  • +8 Strength
Item →
  • +4 Attack speed (per s)
  • +350 Health
  • +12 Strength
Item →
  • +6 Attack speed (per s)
  • +3% Critical chance
  • +500 Health
  • +16 Strength
Item →
  • +8 Attack speed (per s)
  • +5% Critical chance
  • +10% Drop bonus
  • +10% Experience bonus
  • +800 Health
  • +22 Strength
Item →
Hunter
  • +5 Dexterity
  • +100 Health
Item →
  • +2% Critical chance
  • +8 Dexterity
  • +200 Health
Item →
  • +3% Critical chance
  • +12 Dexterity
  • +350 Health
Item →
  • +4% Critical chance
  • +10% Critical damage
  • +16 Dexterity
  • +500 Health
Item →
  • +5% Critical chance
  • +15% Critical damage
  • +22 Dexterity
  • +10% Drop bonus
  • +10% Experience bonus
  • +800 Health
Item →
Sage
  • +5 Intellect
  • +80 Mana
Item →
  • +8 Intellect
  • +2 Mana regen (per s)
  • +150 Mana
Item →
  • +12 Intellect
  • +3 Mana regen (per s)
  • +250 Mana
Item →
  • +3% Critical chance
  • +16 Intellect
  • +5 Mana regen (per s)
  • +400 Mana
Item →
  • +5% Critical chance
  • +10% Drop bonus
  • +10% Experience bonus
  • +22 Intellect
  • +8 Mana regen (per s)
  • +600 Mana
Item →
Guardian
  • +150 Health
  • +5 Vitality
Item →
  • +20 Armor
  • +300 Health
  • +8 Vitality
Item →
  • +40 Armor
  • +500 Health
  • +12 Vitality
Item →
  • +60 Armor
  • +750 Health
  • +40 Magic resistance
  • +16 Vitality
Item →
  • +90 Armor
  • +10% Drop bonus
  • +10% Experience bonus
  • +1,100 Health
  • +60 Magic resistance
  • +22 Vitality
Item →
Fortune
  • +5% Experience bonus
  • +5% Gold bonus
Item →
  • +3% Drop bonus
  • +8% Experience bonus
  • +8% Gold bonus
Item →
  • +5% Drop bonus
  • +12% Experience bonus
  • +12% Gold bonus
  • +100 Health
Item →
  • +8% Drop bonus
  • +16% Experience bonus
  • +16% Gold bonus
  • +200 Health
Item →
  • +22% Drop bonus
  • +32% Experience bonus
  • +25% Gold bonus
  • +300 Health
Item →

Data: Data/Blessings · commit ef65e2f · 2026-10-09

You get blessings from daily contracts and some main quests. The alchemist also brews every rarity except the highest (see Crafting).

Resistance elixirs

An elixir raises one elemental resistance. It works on its own, next to a blessing, so you can have both at once.

Resistance elixirs
ItemEffect
Elixir of Fire Resistance +15% Fire resistance for 1 h
Elixir of Frost Resistance +15% Ice resistance for 1 h
Elixir of Lightning Resistance +15% Lightning resistance for 1 h
Elixir of Poison Resistance +15% Poison resistance for 1 h

Data: Data/Blessings · commit ef65e2f · 2026-10-09

Potions

Potions restore health, mana or energy at once. Each kind of potion has its own cooldown: 1.5 s. The default keys are Z, X and V.

Potions
ItemLevelRestores
Small Energy Potion 1 30 energy
Medium Energy Potion 2 60 energy
Large Energy Potion 3 100 energy
Great Energy Potion 4 150 energy
Mighty Energy Potion 5 250 energy
Small Health Potion 1 150 health
Medium Health Potion 2 500 health
Large Health Potion 3 1,500 health
Great Health Potion 4 4,000 health
Mighty Health Potion 5 10,000 health
Small Mana Potion 1 150 mana
Medium Mana Potion 2 500 mana
Large Mana Potion 3 1,500 mana
Great Mana Potion 4 4,000 mana
Mighty Mana Potion 5 10,000 mana

Data: Data/Items · commit ef65e2f · 2026-10-09