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Iron Wand

Mythic Wand Lv 10 Mage

Wand for Mage, level 10. Can drop as: Common, Unique, Heroic, Legendary, Mythic. Dropped by, among others: Goblin Butcher, Chief of the Shafts, Bloody Ruben.

Rarity
Element

Stats by upgrade level

Stats by upgrade level
LevelMagic damageChanceOn failureAttempt cost
+034—base—
+136100%no risk121 Essence Dust×2
+23890%drops to +0232 Essence Dust×4
+34080%drops to +1368 Essence Dust×6
+44270%drops to +2525 Essence Shard×4
+54460%drops to +3703 Essence Shard×5
+64650%drops to +4900 Essence Shard×6
+74940%drops to +51,114 Essence Crystal×2Legend Core×1
+85130%drops to +61,345 Essence Crystal×3Legend Core×1
+95320%drops to +71,592 Essence Crystal×4Legend Core×1

Scroll of Protection — prevents the drop and is used up on every protected attempt (a failure never destroys the item).

Work out the cost in the upgrade calculator →

Bonus pool

On drop 3 different bonuses are rolled from the pool (value within the range). Plus 2 from the legendary pool.

Bonus pool
BonusChance
+1.4–3.1% Physical attack37%
+0.7–1.7% Critical chance37%
+3–7% Critical damage38%
+1.4–3.1% Attack speed37%
+4–10 Armor penetration38%
+0.7–2.1% Life steal38%
+1.4–4.2% Accuracy38%
+1–3 Strength38%
Legendary pool
Legendary pool

Sources

Show the rest (11)

The chance is for this exact item: a monster rolls the slot, base and tier (loot groups on the monster page).

Crafting and dismantling

Blacksmith recipe

180 gold Copper Ore ×3

Mage weapons have a recipe for every element (same cost).

Dismantling (Mythic)

Essence Crystal 2–3Legend Core 2

Dismantling an upgraded item also returns half of the upgrade essences.

Other tiers

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