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Iron Relic

Mythic Relic Lv 10 Cleric

Relic for Cleric, level 10. Can drop as: Common, Unique, Heroic, Legendary, Mythic. Dropped by, among others: Chief of the Shafts, Goblin Butcher, Bloody Ruben.

Rarity

Stats by upgrade level

Stats by upgrade level
LevelHealth regen (per s)Magic attackChanceOn failureAttempt cost
+01.06.5%—base—
+11.06.9%100%no risk121 Essence Dust×2
+21.07.2%90%drops to +0232 Essence Dust×4
+31.07.6%80%drops to +1368 Essence Dust×6
+42.08%70%drops to +2525 Essence Shard×4
+52.08.4%60%drops to +3703 Essence Shard×5
+62.08.8%50%drops to +4900 Essence Shard×6
+72.09.2%40%drops to +51,114 Essence Crystal×2Legend Core×1
+82.09.6%30%drops to +61,345 Essence Crystal×3Legend Core×1
+92.010%20%drops to +71,592 Essence Crystal×4Legend Core×1

Scroll of Protection — prevents the drop and is used up on every protected attempt (a failure never destroys the item).

Work out the cost in the upgrade calculator →

Bonus pool

On drop 3 different bonuses are rolled from the pool (value within the range). Plus 2 from the legendary pool.

Bonus pool
BonusChance
+1.4–3.1% Magic attack37%
+10–25 Mana38%
+1.2–4.1 Mana regen38%
+1–3 Intellect37%
+0.7–1.7% Critical chance37%
+3–7% Critical damage38%
+4–10 Magic resistance37%
+1.2–4.1 Health regen38%
Legendary pool
Legendary pool

Other tiers

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