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Iron Mitts

Mythic Mitts Lv 10 Mage, Cleric

Mitts for Mage, Cleric, level 10. Can drop as: Common, Unique, Heroic, Legendary, Mythic. Dropped by, among others: Chief of the Shafts, Goblin Butcher, Blackwing.

Rarity

Stats by upgrade level

Stats by upgrade level
LevelArmorHealthChanceOn failureAttempt cost
+0610—base—
+1610100%no risk121 Essence Dust×2
+271190%drops to +0232 Essence Dust×4
+371280%drops to +1368 Essence Dust×6
+481270%drops to +2525 Essence Shard×4
+581360%drops to +3703 Essence Shard×5
+681350%drops to +4900 Essence Shard×6
+791440%drops to +51,114 Essence Crystal×2Legend Core×1
+891430%drops to +61,345 Essence Crystal×3Legend Core×1
+991520%drops to +71,592 Essence Crystal×4Legend Core×1

Scroll of Protection — prevents the drop and is used up on every protected attempt (a failure never destroys the item).

Work out the cost in the upgrade calculator →

Bonus pool

On drop 3 different bonuses are rolled from the pool (value within the range). Plus 2 from the legendary pool.

Bonus pool
BonusChance
+1.4–3.1% Physical attack43%
+1.4–3.1% Magic attack44%
+0.7–1.7% Critical chance41%
+1.4–3.1% Attack speed43%
+1.4–4.2% Accuracy43%
+1–3 Strength43%
+4–10 Armor44%
Legendary pool
Legendary pool

Other tiers

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