Frozen Knight
Frozen Knight lives in: Frozen Hold, Ice Watch, Dragon Temple Ruins (lvl 83–95). Attacks in melee, deals physical (ice) damage.
- Health
- 16,332
- Damage*
- 116–136
- Armor
- 464.8
- Experience
- 1,678
- Respawn
- 20–45 s
- Gold
- 193–360
* Damage against a target without armor.
Combat details
- Gold193–360
- Magic resistance348.6
- Attacks every2 s
- Attack range7 st.
- Damage typephysical (ice)
- Detection range12 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
Talisman · item lvl 81–95
| 1.2% | |||
Necklace · item lvl 81–95
| 1.5% | |||
Boots · item lvl 81–95
| 1.8% | |||
Gloves · item lvl 81–95
| 1.8% | |||
Helmet · item lvl 81–95
| 1.9% | |||
Armor · item lvl 81–95
| 2% | |||
Off-hand · item lvl 81–95
| 2% | |||
Ring · item lvl 81–95
| 2.3% | |||
| Frostleaf1 pcs | 4% | |||
Weapon · item lvl 81–95
| 5.5% | |||
| Essence Dust2–4 pcs | 18% | |||
| Gold193–412 gold | 100% |
An item drops in 20% of kills (1 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 83 | 16,332 | 116–136 | 464.8 | 348.6 | 1,678 | 193–360 |
| 84 | 16,637 | 117–138 | 470.4 | 352.8 | 1,704 | 195–364 |
| 85 | 16,944 | 118–139 | 476 | 357 | 1,729 | 199–369 |
| 86 | 17,253 | 120–140 | 481.6 | 361.2 | 1,753 | 201–372 |
| 87 | 17,563 | 121–142 | 487.2 | 365.4 | 1,779 | 203–376 |
| 88 | 17,876 | 122–143 | 492.8 | 369.6 | 1,805 | 205–381 |
| 89 | 18,191 | 123–145 | 498.4 | 373.8 | 1,830 | 208–385 |
| 90 | 18,508 | 124–146 | 504 | 378 | 1,856 | 210–390 |
| 91 | 18,826 | 125–147 | 509.6 | 382.2 | 1,881 | 212–394 |
| 92 | 19,147 | 127–149 | 515.2 | 386.4 | 1,908 | 214–399 |
| 93 | 19,469 | 128–150 | 520.8 | 390.6 | 1,933 | 217–403 |
| 94 | 19,794 | 129–151 | 526.4 | 394.8 | 1,959 | 219–408 |
| 95 | 20,120 | 130–153 | 532 | 399 | 1,986 | 222–412 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 2 s, physical (ice) damage.
-
Cleave
Elite II ability
After 1 s of warning hits a 100° cone of 11 studs in front for 2.4× attack (410–482 damage, physical), every 9 s.
Only the Elite II has it.
-
Behaviour
Attacks players within 12 studs, but ignores those 15+ levels higher. Move speed 13.
Where it lives
Icewarden Knight
Icewarden Knight lives in: Frozen Hold (lvl 90–94). Attacks in melee, deals physical (ice) damage.
- Health
- 55,523
- Damage*
- 155–182
- Armor
- 504
- Experience
- 7,423
- Respawn
- 90 s – 3 min
- Gold
- 840–1,559
* Damage against a target without armor.
Combat details
- Gold840–1,559
- Magic resistance378
- Attacks every2 s
- Attack range7 st.
- Damage typephysical (ice)
- Detection range20 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
| Frostleaf1 pcs | 4% | |||
Talisman · item lvl 86–92
| 5.4% | |||
Necklace · item lvl 86–92
| 7.3% | |||
Gloves · item lvl 86–92
| 8.1% | |||
Boots · item lvl 86–92
| 8.2% | |||
Off-hand · item lvl 86–92
| 9% | |||
Armor · item lvl 86–92
| 9.1% | |||
Helmet · item lvl 86–92
| 9.1% | |||
Ring · item lvl 86–92
| 11% | |||
Weapon · item lvl 86–92
| 24% | |||
| Essence Shard1 pcs | 25% | |||
| Essence Dust2–8 pcs | 59% | |||
| Gold840–1,628 gold | 100% |
An item drops in 75% of kills (1 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 90 | 55,523 | 155–182 | 504 | 378 | 7,423 | 840–1,559 |
| 91 | 56,479 | 157–184 | 509.6 | 382.2 | 7,525 | 848–1,577 |
| 92 | 57,441 | 158–186 | 515.2 | 386.4 | 7,631 | 858–1,594 |
| 93 | 58,408 | 160–188 | 520.8 | 390.6 | 7,734 | 867–1,611 |
| 94 | 59,381 | 161–189 | 526.4 | 394.8 | 7,836 | 877–1,628 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 2 s, physical (ice) damage.
-
Cleave
Elite II ability
After 1 s of warning hits a 100° cone of 11 studs in front for 2.4× attack (410–482 damage, physical), every 9 s.
Only the Elite II has it.
-
Behaviour
Attacks players within 20 studs, but ignores those 15+ levels higher. Move speed 13.
Where it lives
Commander of Endless Winter
Commander of Endless Winter lives in: Frozen Hold (lvl 92–96). Attacks in melee, deals physical (ice) damage.
- Health
- 191,468
- Damage*
- 171–201
- Armor
- 515.2
- Experience
- 22,894
- Respawn
- 22–30 min
- Gold
- 2,574–4,782
* Damage against a target without armor.
Combat details
- Gold2,574–4,782
- Magic resistance386.4
- Attacks every2 s
- Attack range7 st.
- Damage typephysical (ice)
- Detection range20 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
| Frostleaf1 pcs | 4% | |||
| Scroll of Protection1 pcs | 8% | |||
Talisman · item lvl 86–92
| 14% | |||
| Essence Dust2–4 pcs | 18% | |||
Necklace · item lvl 86–92
| 18% | |||
Gloves · item lvl 86–92
| 20% | |||
Boots · item lvl 86–92
| 21% | |||
Helmet · item lvl 86–92
| 23% | |||
Off-hand · item lvl 86–92
| 23% | |||
Armor · item lvl 86–92
| 23% | |||
Ring · item lvl 86–92
| 27% | |||
| Essence Crystal1 pcs | 30% | |||
Weapon · item lvl 86–92
| 55% | |||
| Essence Shard1–3 pcs | 80% | |||
| Gold2,574–4,990 gold | 100% |
An item drops in 100% of kills (2–3 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 92 | 191,468 | 171–201 | 515.2 | 386.4 | 22,894 | 2,574–4,782 |
| 93 | 194,693 | 173–203 | 520.8 | 390.6 | 23,201 | 2,603–4,833 |
| 94 | 197,937 | 174–204 | 526.4 | 394.8 | 23,507 | 2,631–4,885 |
| 95 | 201,200 | 176–206 | 532 | 399 | 23,827 | 2,659–4,937 |
| 96 | 204,482 | 177–208 | 537.6 | 403.2 | 24,134 | 2,686–4,990 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 2 s, physical (ice) damage.
-
Cleave
Elite II ability
After 1 s of warning hits a 100° cone of 11 studs in front for 2.4× attack (410–482 damage, physical), every 9 s.
-
Behaviour
Attacks players within 20 studs, but ignores those 15+ levels higher. Move speed 13.