Desert Scorpion
Desert Scorpion lives in: Wyvern Lair, Burnt Ruins, Scorpion Dunes (lvl 55–63). Attacks in melee, deals physical (poison) damage.
- Health
- 7,531
- Damage*
- 82–96
- Armor
- 220
- Experience
- 949
- Respawn
- 20–45 s
- Gold
- 120–225
* Damage against a target without armor.
Combat details
- Gold120–225
- Magic resistance165
- Attacks every1.67 s
- Attack range7 st.
- Damage typephysical (poison)
- Detection range12 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
Talisman · item lvl 53–63
| 1.1% | |||
Necklace · item lvl 53–63
| 1.6% | |||
Gloves · item lvl 53–63
| 1.7% | |||
Boots · item lvl 53–63
| 1.8% | |||
Off-hand · item lvl 53–63
| 1.9% | |||
Armor · item lvl 53–63
| 1.9% | |||
Helmet · item lvl 53–63
| 2% | |||
Ring · item lvl 53–63
| 2.3% | |||
| Firebloom1 pcs | 4% | |||
Weapon · item lvl 53–63
| 5.4% | |||
| Essence Dust2–3 pcs | 16% | |||
| Salamander Scale1–2 pcs | 30% | |||
| Gold120–257 gold | 100% |
An item drops in 20% of kills (1 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 55 | 7,531 | 82–96 | 220 | 165 | 949 | 120–225 |
| 56 | 7,742 | 83–98 | 224 | 168 | 970 | 124–228 |
| 57 | 7,956 | 84–99 | 228 | 171 | 992 | 126–232 |
| 58 | 8,172 | 86–101 | 232 | 174 | 1,013 | 128–237 |
| 59 | 8,390 | 87–102 | 236 | 177 | 1,035 | 130–241 |
| 60 | 8,610 | 88–103 | 240 | 180 | 1,057 | 132–245 |
| 61 | 8,832 | 89–105 | 244 | 183 | 1,079 | 134–249 |
| 62 | 9,056 | 91–106 | 248 | 186 | 1,101 | 136–253 |
| 63 | 9,282 | 92–108 | 252 | 189 | 1,123 | 138–257 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 1.67 s, physical (poison) damage.
-
Behaviour
Attacks players within 12 studs, but ignores those 15+ levels higher. Move speed 13.
Where it lives
Royal Scorpion
Royal Scorpion lives in: Wyvern Lair (lvl 58–65). Attacks in melee, deals physical (poison) damage.
- Health
- 24,517
- Damage*
- 107–126
- Armor
- 232
- Experience
- 4,053
- Respawn
- 90 s – 3 min
- Gold
- 510–947
* Damage against a target without armor.
Combat details
- Gold510–947
- Magic resistance174
- Attacks every1.67 s
- Attack range7 st.
- Damage typephysical (poison)
- Detection range20 st.
- Ignores players 15+ levels higher
Loot table
Click to preview| Renders | Item | Rarity | Type | Chance |
|---|---|---|---|---|
| Firebloom1 pcs | 4% | |||
Talisman · item lvl 54–63
| 5.4% | |||
Necklace · item lvl 54–63
| 7.3% | |||
Gloves · item lvl 54–63
| 8.1% | |||
Boots · item lvl 54–63
| 8.2% | |||
Off-hand · item lvl 54–63
| 8.9% | |||
Armor · item lvl 54–63
| 9% | |||
Helmet · item lvl 54–63
| 9% | |||
Ring · item lvl 54–63
| 11% | |||
Weapon · item lvl 54–63
| 24% | |||
| Essence Shard1 pcs | 25% | |||
| Salamander Scale1–2 pcs | 30% | |||
| Essence Dust2–7 pcs | 58% | |||
| Gold510–1,061 gold | 100% |
An item drops in 75% of kills (1 pcs); 80% of them for the killer's class. Groups expand to their most common items.
Stats on every level
| Lvl | Health | Damage | Armor | Magic resistance | Experience | Gold |
|---|---|---|---|---|---|---|
| 58 | 24,517 | 107–126 | 232 | 174 | 4,053 | 510–947 |
| 59 | 25,170 | 109–127 | 236 | 177 | 4,140 | 519–963 |
| 60 | 25,830 | 110–129 | 240 | 180 | 4,228 | 528–980 |
| 61 | 26,496 | 112–131 | 244 | 183 | 4,316 | 536–996 |
| 62 | 27,168 | 113–133 | 248 | 186 | 4,404 | 545–1,012 |
| 63 | 27,847 | 115–135 | 252 | 189 | 4,492 | 554–1,029 |
| 64 | 28,531 | 116–137 | 256 | 192 | 4,580 | 563–1,045 |
| 65 | 29,220 | 118–138 | 260 | 195 | 4,668 | 571–1,061 |
Abilities
-
Basic attack
Attacks in melee at 7 studs, every 1.67 s, physical (poison) damage.
-
Behaviour
Attacks players within 20 studs, but ignores those 15+ levels higher. Move speed 13.